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Home Is Where The Hearth Is

Senior Thesis Project

6 Month Development Cycle

The Team: Nathaniel Cartwright, Amanda Wood, Dylan Porter, Scarlet Blackwell, Mei Li Ho, Carly Perry, Brynne Reilly, Katie Klingner, Shauna Lally

What I Did: Shaders, VFX, Programming, Project Management

Description: Home is Where the Hearth is is an action-adventure RPG where you the player can explore the Hinterlands, fight monsters, and collect resources to upgrade your home while strengthening your powers. I was designated the Technical Director and lead development on anything tech-related. I focused on shaders and VFX while helping Scarlet Blackwell with code, directing her where needed.

Blowback

Game Design 2 Project

3 Month Development Cycle

The Team: Dylan Porter, Hannah Bryan, Jonathan Huller, James Hill

What I Did: Shaders, VFX, Programming, Project Management, Game Design, Sound Effects

Description: Blowback is a twin-stick shooter that finds you in the heart of the jungle fighting enemy combatants with your trusty vacuum cleaner as your only weapon. Blow your enemy’s attacks right back at them. I was the project lead on this assignment and focused on directing the team, programming gameplay functions, and integrating technology.

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